David Kirkpatrick

April 17, 2010

Saturday video fun — Radiskull & Devil Doll

Filed under: Arts, et.al., Media, Technology — Tags: , , , , — David Kirkpatrick @ 5:46 pm

I can’t remember when this Joe Sparks creation was a big thing on the web, but I do know it was an entire epoch or two back from the net of today. I can also tell how far back it was by the state of my Radiskull and Devil Doll, “Now it’s time to kick it,” t-shirt.

Here’s episode one, “I am the Radiskull”


April 15, 2010

Jerome Weeks covers SculptCAD Rapid Artists Project

I’ve run a number of posts on the SculptCAD Rapid Artists Project, and there’s some interesting news from this week — this past Monday Jerome Weeks covered the project for his National Public Radio/KERA show Art&Seek.

From the second link:

Each year, the Society of Manufacturing Engineers presents RAPID, a trade show for all kinds of 3D imaging, prototyping and printing. The society wanted to encourage artistic applicants — a new avenue for the industry to explore — and approached Hairston, who had spoken at RAPID several times. SME just wanted to call for any “artistic” prototypes to be submitted, but Hairston wanted to engage working professional fine artists to take a step into the engineering field — no math skills needed. Hairston’s would be more of a curated show.

HAIRSTON: “I thought the most interesting way to attract artists is to make the case why this is a good business decision. It definitely compresses the time. And you know, it’s a new medium. It stretches them out and gives them a challenge.”

nancy and ginger

Nancy Hairston (left) and Ginger Fox at SMU’s Rapid Prototyping Lab: Pay no attention to the sign behind them

April 7, 2010

King Khan and the Shrines …

Filed under: Arts, et.al. — Tags: , , , — David Kirkpatrick @ 2:58 pm

… are a great live act. If you don’t know anything about King Khan, this album — Supreme Genius of King Khan — is a great place to start. I featured King Khan and the Shrines in a “video fun” post early last year. The King Khan and BBQ show is a lot of fun live, but he’s at his best with the Shrines.

April 6, 2010

Tuesday video fun — forbidden film

Filed under: Arts, et.al., Media, Politics — Tags: , , , , — David Kirkpatrick @ 6:04 pm

Here’s a little context:

Neatorama explains:

In the 1920s and 1930s, censorship of movies was often governed by local boards, and achieved by snipping the scenes from the film reels.  It won’t surprise anyone that those clipped film segments were sometimes saved.  Here a number of them have been assembled into a montage, which was submitted to the 2007 72 Hour Film Festival in Frederick, Maryland.

What I find most interesting about this montage is — as in any censorship — how much what was deemed too racy for the general public reveals about the censor making those decisions.

(Hat tip: the Daily Dish)

SculptCAD Rapid Artist — Brad Ford Smith

This post is the fourth in an ongoing series highlighting the artists behind the SculptCAD Rapid Artists Project. (Hit this link for all posts related to the project.)

Brad Ford Smith is a Dallas-based artist and a third generation Texan. His abstract organic forms focus on how the eye and mind translate information, and how that visual experience can be altered by the passing of time. Brad’s works on paper and wall sculptures have been exhibited throughout Dallas and Chicago, where he resided shortly after earning his BFA in painting and printmaking from the Kansas City Art Institute.

In addition to making art, Brad is a professional member of the American Institute of Conservation. He specializes in the restoration of wooden artifacts.

How did you get involved with the RAPID Artists project?

Heather Gorham (ed. note: also a RAPID Artists project participant) introduced me to the folks at SculptCAD about eight years ago. I instantly saw how this 3D modeling program could open up a new world of fabrication options. It has been on my list of must do ever since.

Is this your first experience with 3D/digital sculpting technology and tools?

Other than that first introduction eight years ago, I have kept tabs on the subject, but this is the first time for me to use/learn the program.

How have these technologies changed the way you approach your process?

The challenge is learning how to use the tools, and then using those tools to create in an artistic manner. With each new tool there is the temptation to get carried away with all the new things that that tool offers. For example, the spin tool will take any wiggly profile and spin it on an axis to create a solid form. I played with this tool for an hour or so, creating some really wonderful shapes, but in the end, those shapes were only about using the tool and not about artistic expression. Managing the WOW factor has been tricky.

Are these digital tools a net positive, a net negative or entirely neutral in your artistic process?

I really love learning new processes. They always offer new ways to see and manipulate the world. The only negative is that this sculpture represents the FIRST work of art that I have made using this process, therefore it represents a large learning curve. Hopefully I will have more opportunities to use this technology in the future.

What are your thoughts on the SculptCAD Rapid Artists Project?

When Nancy (Hairston, SculptCAD founder) asked me to be part of this project, and I saw the list of artists involved, I was very excited and honored. Even though the artists in the SCRA project come from a wide range of artistic directions and disciplines, we are all connected by using/learning this technology. That has given us a common thread to build our conversations upon, which has lead to some great insight on the creative process.

Looking beyond the project, what do you have coming up in the near future art-wise? Do you have any shows or projects planned?

As soon as I get my 3D computer sculpture sent off to the printer, I am off to Italy to spend some quality time looking at sculptures made the old fashion way. After that I will be creating a book of my drawings using the iPhoto book program, and then looking for a venue to install a few wall sculptures in.

How can people interested in your work get in touch with you?

You can see more of my artwork as well as links to my blog and flicker site at www.BradFordSmith.us

Do you have any final thoughts on the SculptCAD Rapid Artists Project?

After seeing the first round of sculptures come back from the printers last week, I am really excited about how all the artwork will look when shown together. I am also very interested in the reactions of the people who will see this group exhibit at the RAPID Prototype and 3D Imaging Conference this May.

“The Singularity is Near” to debut at Sonoma Film Festival

News from KurzweilAI.net:

‘The Singularity is Near’ film debuts at Sonoma Film Festival
KurzweilAI.net, Apr. 5, 2010

“The Singularity Is Near: a True Story About the Future” makes its festival debut at the 13th Annual Sonoma Film Festival (April 15-18, 2010) with a special screening on Friday, April 16, 2010.

The feature-length film, directed by Anthony Waller and produced by Ray Kurzweil, Ehren Koepf and Toshi Hoo, executive producer Martine Rothblatt (Terasem MotionInfoCulture), explores the controversial ideas of Ray Kurzweil, based on his New York Times best-selling book by the same title.

Kurzweil examines the social and philosophical implications of these profound changes and the potential threats they pose to human civilization in dialogues with leading experts, such as former White House counter-terrorism advisor, Richard Clark; technologists Bill JoyMitch KaporMarvin Minsky, Eric Drexler, and Robert A. Freitas, Jr.; Future Shock author Alvin Toffler; civil liberties lawyer Alan Dershowitz; and music luminary Quincy Jones.

Kurzweil illustrates possible scenarios of his imagined future with narrative scenes starring popular NCIS actress Pauley Perrette and personal development guru Tony Robbins.

For more informationSonoma Film Festival and The Singularity is Near – The Movie.

April 4, 2010

DVD recommendation — “Cowboy Bebop”

Filed under: Arts, Media — Tags: , , , — David Kirkpatrick @ 4:40 pm

I’ve loved Cowboy Bebop for years. Watched the series when Adult Swim began running it on Cartoon Network, and I eagerly caught the movie in the theater when it was released. If you’ve never seen the movie or the series, or just don’t like anime, you should take the time to check out Bebop. It’s a just awesome space opera with wild west American sensibilities filtered through a Japanese perspective and projected onto a late twenty-first century world of space travel and commerce within the solar system.

I caught Cowboy Bebop – The Movie again last night on DVD and remembered all over again just how great that entire world is. As a bonus, given the nanotech-centricity of this blog a lot of the time, biological nanotechnology plays a major part in the plot of the movie. Do check it out, you won’t be disappointed.

And don’t forget about the series — here’s a link to a box set of Cowboy Bebop Remix Complete Collection at Amazon for $35.49 (at the time of this post) that includes all 26 episodes on six discs, an absolute steal.

April 2, 2010

SculptCAD Rapid Artist — David W Van Ness

This post is the third in an ongoing series highlighting the artists behind the SculptCAD Rapid Artists Project. (Hit this link for all posts related to the project.)

David W Van Ness is a Richardson, Texas-based artist and is a sculptor/educator whose work deals primarily with a surreal world developing after the fall of a civilization. David’s civilization, unlike ours, can manipulate nature to their whim. He’s the son of a very successful mathematician and was obsessed with myth, monsters, and science fiction as a child.

How did you get involved with the RAPID Artists project?

Since 2006 I have been working with SculptCAD on and off on several different projects. Nancy (Hairston, SculptCAD founder) came to me early and asked about people I thought she should include.  Though none of my suggestions were included, I was.

Is this your first experience with 3D/digital sculpting technology and tools?

No, SculptCAD first did work for me on my stacking cow project in 2006.

How have these technologies changed the way you approach your process?

The ability to test a design out and change it without much demand has been nice, but also a problem when the computer crashes amid working.  Just means I do the work again but this time more direct and succinct.

Are these digital tools having an effect on the work you are creating? Are the tools aiding/adding to/hindering the process?

Not really. I have been able to realize a project that I was working out in my head. I did have a little learning curve but now I think of them just like any tool.

What are your thoughts on the SculptCAD Rapid Artists Project?

It has been fun and interesting to see the other artists’ creations. I have been thinking about computer aided design for a long time and see now that I was rather limited in my vision

Looking beyond the project, what do you have coming up in the near future art-wise? Do you have any shows or projects planned?

I am giving a lecture at the conference and at Boise State University on this subject. I have yet to build much work this year beyond the RapidArtist piece. I did have one show earlier this year at Mary Thomas Gallery. I am working on new work for a show there as well. My galleries in Santa Fe and Denver are more salon type and don’t have “shows.”

How can people interested in your work get in touch with you?


vanness.dave (at) gmail.com

Do you have any final thoughts on the Rapid Artists Project?

I hope we can reproduce this experience again, with more and different artists I know this means that I might not be able to participate next time, but I think it would be interesting to see what develops

March 23, 2010

Big Bucks Burnett and the Wall Street Journal

Filed under: Arts, et.al., Media — Tags: , , , , — David Kirkpatrick @ 9:40 pm

I actually caught the original gallery show at Barry Whistler last fall and it was pretty cool. Of course I have a decent eight-track collection including Kiss, Elvis, Johnny Cash, Wild Cherry (of “Play that funky music white boy” fame) and more. Sadly, I do not own a working eight track player right now.

Congrats, Bucks, on the latest show/temporary museum, the WSJ feature and best of luck with the permanent eight track museum.

From the link:

Last fall, more than 200 people crammed into one of this city’s premier contemporary art galleries for a three-day show. The white walls, accustomed to paintings that sell for thousands of dollars, were home to less rarified fare.

The show? Eight Track Tapes: The Bucks Burnett Collection. “It was packed,” says gallery owner Barry Whistler.

Presiding over the affair was James “Bucks” Burnett, a portly fellow with long gray hair and a white beard. He wore a tailored brown suit covered with images from the album cover of Led Zeppelin’s 1973 Houses of the Holy. Strangers showed up offering boxes of eight tracks, which Mr. Burnett happily pawed through, plucking out dusty rarities and putting them on display.

The positive response “led me to think maybe I’m not insane,” says Mr. Burnett. But it also helped him realize that a brief gallery show simply can’t contain his vision for the hard plastic tapes, one of the clunkiest and most short-lived music formats of all time.

He wants to open an eight-track museum. “There are only two choices. A world with an eight-track museum and a world without an eight-track museum,” he says. “I choose with.”

March 20, 2010

If you love King Crimson …

Filed under: Arts, Media — Tags: , , , , , — David Kirkpatrick @ 5:04 pm

… you should check out Giles, Giles & Fripp.

March 19, 2010

DVD recommendation — “Red Cliff”

Filed under: Arts, Media — Tags: , , , , , , , — David Kirkpatrick @ 1:04 am

I’m going to go way out on a limb here and recommend John Woo’s “Red Cliff” before I’ve even finished watching the film. It’s a two-parter that clocks in somewhere in the ballpark of five hours, so I’ve only finished part one. That much is enough to highly suggest you check this out. The tale is epic in every sense of the word — the battle scene action is excellent, the storyline is great and the movie itself is gorgeous. If you don’t see an update to this post sometime tomorrow night it means part two was not a let down. I don’t expect it to be.

March 18, 2010

SculptCAD Rapid Artist — Heather Gorham

This post is the second in an ongoing series highlighting the artists behind the SculptCAD Rapid Artists Project. (Hit this link for all posts related to the project.)

Heather Gorham is a Dallas-based artist represented by the Craighead Green Gallery and shows her work across the United States. Unlike many of the project participants, Heather has previous experience with the haptics device and 3D technologies although this is her first use of those technologies in artwork.

How did you get involved with the RAPID Artists project?

I’ve known Nancy Hairston (project founder) and worked with Sculptcad for several years now. When she first had the idea for fine artists to create work using digital sculpting and asked me if I’d like to participate, I jumped at the chance.

Is this your first experience with 3D/digital sculpting technology and tools?

I have been working with 3D digital sculpting for several years now with Sculptcad, working on all sorts of different projects. This is my first real experience with creating my own vision using digital technology.

How have these technologies changed the way you approach your process?

Surprisingly, not so much. Despite the high tech nature I’m approaching this work much like I would in a more traditional medium. For me, it has become another tool in my toolbox. Albeit, a really, really cool one.

Are these digital tools having an effect on the work you are creating? Are the tools aiding/adding to/hindering the process?

So far, working digitally has mostly positive qualities. I think the only frustrating thing is the inability to actually touch, with your own hands, what you are creating. Feeling for imperfections or the perfect curve, getting that tactile feedback from your work.

The positives are the ability to try out different ideas and possibilities with a piece without having to permanently commit. You can test drive so many different ways to solve a problem and see all of your possible outcomes first.

What are your thoughts on the SculptCAD Rapid Artists Project?

I love the SRCA project, after working on projects other than my own, getting to create my own work digitally has been a real pleasure. I can feel that my own relationship to this process has grown and become more personal through working on my own art.  I’ve really embraced it.

Also, seeing other artists being introduced to this whole process and their excitement about it and what they can create. Their excitement has been contagious.

Looking beyond the project, what do you have coming up in the near future art-wise? Do you have any shows or projects planned?

I’m working on a large scale installation piece with about 150 rats, should be fun.

I always have work at the Craighead Green Gallery (in Dallas) with a big group show coming up on March 27th.

How can people interested in your work get in touch with you?

You can see more work or contact me at HeatherGorham.com.

Do you have any final thoughts on the Rapid Artists Project?

Can’t wait to see what everyone comes up with.

Here is Heather’s prelimary sketch for the project piece:

Technical Specs My piece will be created combining stainless steel and bronze alloy for the body of the hare with the possibility of using a separate material, resin for the exposed internal bone structure. The size is approximately 25” x 15” x 12”.

Statement I wanted to use animal imagery for my sculpture, for me it was a way to insure the relatability of my work while using the digital process. I chose the hare because of the old world, romantic idea of beauty and nature it represents, juxtaposed with this new world, digital way of creation. I’m challenged by the innate sense of conflict this presents. The rabbit’s coat is intertwined and layered with sculptural shapes and text creating an extra layer of narrative within the animal’s fur. I’ve created negative cutouts around the body allowing the viewer to see some of the animal’s internal workings. This study of contrasts, old vs. new, metal to fur, nature and technology, exterior and interior are some of the paradoxes most enticing to me in creating this work.

Head below the fold for images of Heather’s digital work in process: (more…)

March 11, 2010

SculptCAD Rapid Artist — Heather Ezell

This post is the first in an ongoing series highlighting the artists behind the SculptCAD Rapid Artists Project. (Hit this link for all posts related to the project.)

Heather Ezell is a Dallas-based marble sculptor working out of an Oak Cliff studio and was asked to join the project by project founder and Rapid Artist Nancy Hairston. This project is Heather’s first hands-on experience with 3D/digital technology and tools.

How have these technologies changed the way you approach your process?

My process has been altered by the opportunities the technology offers. It’s given me a chance to think of new ways to create a piece that has an outcome I would not normally or so easily be able to manifest.

Are these digital tools having an effect on the work you are creating? Are the tools aiding/adding to/hindering the process?

The learning curve is, well, stimulating. However once I settled in I found it to be simply another medium. I found I was seeking that sweet spot in much the same way I do with an air hammer/chisel. And as with learning anything new it brings with it equal amounts of frustration and joy. The only negative is that one of the things I love about carving marble is physical freedom and working out doors.

What are your thoughts on the SculptCAD Rapid Artists Project?

I’m thankful for the opportunity to be on the ground floor exploration of the application of these technologies toward a work of art. I also have enjoyed meeting and working with the other participating artists. I’m excited to see the finished pieces all in one room and to get feedback from the people experiencing both the LA and Dallas shows.

Looking beyond the project, what do you have coming up in the near future art-wise? Do you have any shows planned or projects planned?

I am currently looking for new studio space to create a large piece which will take at least a year to complete. Stay tuned!

How can people interested in your work get in touch with you?

website~ http://ezellsculpture.com/
email~ heather@ezellsculpture.com
twitter~ twitter.com/ezellsculpture

Any final thoughts on the Rapid Artists Project?

Looking forward to the next one!

Here is Heather’s preliminary sketch for the project piece:

Technical Specs My piece will utilize metal with a shiny surface to illustrate “newness”. The size is approximately 24” x 16” x 20”.

Statement A “pile of leaves” representing the collection of new leaves turned over in a lifetime. Entitled “A New Leaf”, much like this new creative process/medium called FreeForm, it is a revolution within oneself; bringing to the light unseen sides of ourselves while turning attention away from worn paths. How many leaves have we gathered? One for every turn of the calendar? One for each shiny relationship? And no matter the form each is certainly more beautiful than the last. Were all in a pile would we prefer simply to run, jump and land with a giggle amidst our changes? And in doing so recalling the thrill and awe of the moment we first discovered ourselves; beautiful and ever changing.

DVD recommendation — “Ninja Assassin”

Filed under: Arts, Media — Tags: , , , , , — David Kirkpatrick @ 12:12 am

Caught a pre-street tonight and I’ll make this recommendation short and sweet. It’s bloody, it’s a lot of fun and it’s jam-packed with action. If you love the ninja genre, or if you just like action films with a little international intrigue, secret organizations and weapon-filled martial arts, “Ninja Assassin” is for you.

Ninja Assassin

Hit the first link for this movie on DVD and head here for “Ninja Assassin” on Blu-ray.

March 8, 2010

DVD recommendation — “Moon”

Filed under: Arts, Media — Tags: , , , , , , — David Kirkpatrick @ 12:52 pm

Moon” is the feature-length directorial debut from Duncan Jones (nee Zowie Bowie) and immediately belongs in the rarefied air of science fiction classics. The movie is essentially a one-man show, and even though the phrase is a cliche and over-used, tour-de-force perfectly fits Sam Rockwell‘s performance. The concept of the film is thought-provoking and quietly draws you into the tale, and you certainly don’t have to be a fan of sci-fi to enjoy Moon.

Even Jone’s short film, “Whistle,” included as a special feature on the DVD is worth a watch.

Hit this link to find “Moon” at Amazon.

Try Catch It!

Filed under: Arts, et.al., Media, Technology — Tags: , , , , , , , — David Kirkpatrick @ 1:51 am

A simple and addictive game from Robert Eisele courtesy of Chrome Experiments. After a handful of tries my high score is 208.

March 6, 2010

Saturday video fun — “Я очень рад, ведь я, наконец, возвращаюсь домой”

Filed under: Arts, et.al., Media — Tags: , , — David Kirkpatrick @ 12:00 am

Apparently the title translates to, “I am very glad, in fact I, at last, I come back home.” This thing is really making the rounds and seems to have become the new RickRoll. Over 1.2 million views as of this posting.

It’s weird and looks to be Soviet, and here’s the video … make of it what you will.

March 3, 2010

Wednesday video fun — amazing chalk art

Filed under: Arts, et.al., Media — Tags: , , , — David Kirkpatrick @ 7:14 pm

Here’s the title from the YouTube page, “Jamin’s Crazy Chalk Drawing #2 – Where The Wild Things Are.”

And here’s the video …

(Hat tip: wakooz)

February 27, 2010

DVD recommendation — “Gentlemen Broncos”

Filed under: Arts, Media — Tags: , , , , , , , — David Kirkpatrick @ 12:56 am

If you like Napoleon Dynamite (from the same creators) or Flight of Conchords (stars Jemaine Clement) be sure to check out Gentlemen Broncos. It’s coming out Tuesday on DVD and I caught a pre-street tonight. Funny, quirky, a little bit stupid and totally worth seeing.

February 25, 2010

Composing music by algorithm

Filed under: Arts, Media, Technology — Tags: , , , , — David Kirkpatrick @ 12:58 pm

Via KurzweilAI.net — Very interesting, and I can see where composers would be concerned, but I think Cope’s getting a little ahead/full of himself with the final quote about computers, humans and soul. Hopefully the quip was tongue-in-cheek that just didn’t translate to print.

Triumph of the Cyborg Composer
Culture & Society, Feb. 22, 2010

David Cope’s algorithmic compositions rival the beauty of music by human composers and have passed the musical equivalent of the Turing Test (listeners cannot determine which music is human-composed). They herald the future of a new kind of musical creation: armies of computers composing (or helping people compose) original scores, he believes.

But some — especially composers — are threatened by the ability of artificial creativity programs to compose works fast that are good and that the audience likes.

Undeterred, Cope thinks humans are actually more robotic than machines. “The question,” Cope says, “isn’t whethercomputers have a soul, but whether humans have asoul.”
Read Original Article>>

Art conservation and tattoo removal

As an occasional art conservator, I always find new developments in the field interesting. I don’t do painting restoration, but this technique sounds like it’s fairly unobtrusive and gets the job done. Plus lasers are always cool.

The release:

Laser surgery technique gets new life in art restoration

IMAGE: Art conservationists cleaned the two angels on the left with traditional restoration methods. They cleaned the one on the right using an advanced laser technique, which produced better results.

Click here for more information.

A laser technique best known for its use to remove unwanted tattoos from the skin is finding a second life in preserving great sculptures, paintings and other works of art, according to an article in ACS’ monthly journal,Accounts of Chemical Research. The technique, called laser ablation, involves removing material from a solid surface by vaporizing the material with a laser beam.

Salvatore Siano and Renzo Salimbeni point out that laser cleaning of artworks actually began about 10 years before the better known medical and industrial applications of the technique. Doctors, for example, use laser ablation in medicine to remove unwanted tattoos from the skin. In industry, the technique can remove paints, coatings and other material without damaging the underlying surface.

In the article, the scientists note that laser ablation has had an important impact in preserving the world’s cultural heritage of great works of art. They describe the latest advances in laser cleaning of stone and metal statues and wall paintings, including masterpieces like Lorenzo Ghiberti’s Porta del Paradiso and Donatello’s David. They also discuss encouraging results of laser cleaning underwater for materials that could deteriorate if exposed to air.


ARTICLE FOR IMMEDIATE RELEASE “Advances in Laser Cleaning of Artwork and Objects of Historical Interest: The Optimized Pulse Duration Approach”

DOWNLOAD FULL TEXT ARTICLE http://pubs.acs.org/stoken/presspac/presspac/full/10.1021/ar900190f

February 23, 2010

An interview with SME’s Gary Mikola

Gary Mikola is the Business Development Manager for the Society of Manufacturing Engineers (SME) and is the Event Manager for Rapid 2010 & 3D Imaging Conference & Tradeshow coming this May in Anaheim. Gary has 31 years of experience at SME with responsibilities including conferencing, tradeshows, membership and training.

Fine art is going to be a part of this year’s Rapid show through the SculptCAD Rapid Artists Project, an effort that combines the creativity of working visual artists with the cutting edge of 3D modeling, 3D visualization, rapid prototyping and digital sculpture tools. SculptCAD’s Nancy Hairston is spearheading the project and is participating as an artist.

This interview with Mikola is the second of many coming blog posts about the SculptCAD Rapid Artists Project (you can find the first post here) and is the first interview with a project principal. Future posts include a discussion with Hairston on her artwork and her work as a 3D industry leader, and posts with individual participating artists covering how they are approaching the technology. Hopefully future posts will include some sneak previews of the art being created in this fusion of fine art and high technology.

And without further delay, here’s the interview with SME’s Gary Mikola:

I understand SME is interested in the intersection of fine art and technologies like rapid prototyping, additive manufacturing, 3D visualization/modeling, etc. (I’m sure I’ve left some tech areas out of that short list.) What would you like to see in the future in terms of integrating SME and fine art? What comes next after RAPID 2010 and the SculptCAD RAPID ARTISTS Project?

SME is fortunate to have dedicated members and event advisers including the Rapid Technologies and Additive Manufacturing (RTAM) group. RTAM advocated the addition of a presentation addressing the use of the technology applied to art. Most recently, many prominent artists, including speaker Bathsheba Grossman, have associated with and used the technology to create and present art.

Tell me a little about the genesis of making fine art a part of RAPID 2010?

A tension exists between design engineers and manufacturing engineers. Starting with concurrent engineering philosophy to present, the task of manufacturing products designed by someone outside of manufacturing has slowed product to market. RAPID will be an outlet for engineers from both camps to come together and turn ideas and designs into reality.

Artists have an ability to think outside the lines of traditional concepts. Contemporary art exemplifies that. The challenge of creating products that appeal to all kinds of markets and multiple applications presents a catalyst for change for design and manufacturing engineers. The SculptCAD Rapid Artists projects here at RAPID will introduce this concept to a wider range of people. We have confidence that the SculptCAD Rapid Artists Project will be a beginning, expanding thinking and creating future applications.

Looking toward this year’s show, how did Nancy Hairston (VanDuzen, SculptCAD) and the SculptCAD RAPID ARTISTS Project get involved with RAPID 2010? Did you know Nancy before this project?

SME members and Technical Advisers Kevin Ayers, FBI and Vesna Cota, Tyco Electronics Canada, were instrumental in pushing for the inclusion of art at RAPID. After Kevin introduced SME to Nancy, we formalized the inclusion of the SculptCAD Rapid Artists Project at our event. Nancy also contributed ideas to promote the Contemporary Art Gallery at RAPID.

Going beyond the fine art element, give me the quick overview of this year’s RAPID show. What really excites you about RAPID 2010?

RAPID 2010 will bring manufacturing professionals, designers and even artists together to view, explore and discuss new innovations in 3D scanning and rapid prototyping technology. Exhibits, keynotes and presentations will illustrate applications in aerospace and defense; automotive; arts and entertainment, including games; medicine; and sports and recreation. Buyers and end-users of design, prototyping, tooling and direct manufacturing equipment will get a chance to compare processes, talk to industry experts and participate in more than 70 technical presentations.

A few examples of really exciting stuff to see at RAPID 2010:

o Medical presentations will explore uses of additive manufacturing for organ replacement, prosthetics, spinal injuries and even eye lenses.

o The Arts and Entertainment track will show how additive manufacturing can create special effects for movies, produce new types of sculptures and develop video games for education.

o In the Aerospace and Defense track, speakers will discuss rapid prototyping for airplane parts.

o Presentations in the automotive/motor vehicle session will cover the technology’s application for machining and tooling.

o An interactive session will use social media to solicit questions before the event and a panel of experts will review and answer them in a live broadcast

We also have outstanding keynote presenters that will start the conference daily. And, as always, the technology on the show floor will provide an experience that enhances ones knowledge of the industry.

We are also excited to be in Anaheim at the Disneyland Hotel. Walt Disney was an individual with an amazing imagination. He contributed much to our creative thinking as a county and to the development of American culture. Our industry supports art and creativity in a similar way.

Do you have any final thoughts on SME and fine art?

Personally, I love art. My early training as an industrial arts instructor taught me the value of using your hands as a learning tool. In that environment, a student is encouraged to be creative; mixing that with traditional industrial skills. SME is also committed to education. SME’s Educational Foundation supports summers camps and numerous activities to encourage careers in manufacturing. With rapid technologies, art is another option for further study.

For more information, visit www.sme.org/rapid, or follow us on Twitter: @Rapid_Event.

February 22, 2010

More on radio performance tax legislation

Filed under: Arts, Business, Media, Politics — Tags: , , , , — David Kirkpatrick @ 2:32 pm

Here’s the auto response I received from Kay Bailey Hutchison on impending legislation that would apply a “performance tax” on every song played on the radio. Just one more bad idea from the flailing and dying music industry. Kay Bailey was the only politician to send something other than a blanket “thanks for contacting me” response.

Hutchison’s email:

Thank you for contacting me regarding royalty fees for performers whose work is played on over-the-air radio, also known as performance fees. I welcome your thoughts and comments.

Current law requires free over-the-air radio stations to pay song royalties to songwriters and producers. However, unlike cable, satellite and Internet radio, over-the-air radio stations have historically been exempt from paying performance fees. This exemption recognizes both the unique role played by free over-the-air broadcasters in the communities they serve, and the fact that performers receive exposure from air play that promotes album and merchandise sales.

Recently, new mediums in broadcasting, including satellite and Internet radio, have emerged. Performers are paid for their music in these mediums, raising questions about parity and fairness. While the emergence of new broadcasting mediums has caused some to question over-the-air broadcasters’ longstanding exemption, I remain concerned about imposing royalties on them in these difficult economic times. This concern is particularly relevant to small broadcasters.

I will closely monitor this legislation as it evolves, particularly with respect to addressing the potential financial impact on the smallest broadcasters, and I will keep your views in mind. I appreciate hearing from you, and I hope that you will not hesitate to contact me on any issue that is important to you.

Kay Bailey Hutchison
United States Senator

Hit this link if you want to do something about this ridiculous piece of legislation.

February 19, 2010

More recording industry shenanigans

This time it’s going after radio with a new performance tax proposal. Okay, the industry is foundering on the rocks, has alienated the bulk of its customer base under the age of twenty five and due to technological developments has forever lost its stifling stranglehold over the creative process and product distribution. That’s not to say the music industry doesn’t have a real and necessary role to play in today’s marketplace, but the old ways are gone and are not coming back. It’s time to face the future and meet the challenges of today or shut down and get out of the way for a new paradigm that can.

What is the response from the industry? More ill advised lawsuits against consumers and now an attempt to force a “performance tax” bill through Congress to punish radio, the one-time bread and butter of the music business.

From the link:

The recording industry wants to impose a performance tax that would financially hurt local radio stations, stifle new artists and harm the listening public who rely on free local radio.

Senators Blanche Lincoln (D-Arkansas) and John Barrasso (R-Wyoming), along with RepresentativesGene Green (D-Texas) and Michael Conaway (R-Texas), and many other members of Congress have sponsored legislation and efforts against the performance tax.  Others still need to hear your voice.

Here’s more detail from the NoPerformanceTax.org website:

For more than 80 years, radio and the recording industry have enjoyed a mutually beneficial relationship: free play for free promotion. And it works. It’s a relationship that has sustained businesses on both sides.

In fact, radio’s free promotion of artists translates to as much as $2.4 billion annually in music sales for record labels and artists. And this doesn’t even include the enormous revenues they receive from concerts and merchandising.

But the labels–like many businesses–are struggling in this economy. They have failed to adapt to the digital age, and find their business model is broken. And now they want to impose a fee called a performance tax on local radio stations to subsidize their losses.

A performance tax would threaten the local radio stations that communities depend on. It would financially hamstring stations, stifle new artists and harm the listening public who rely on free local radio.


In short, the money generated from the performance tax would flow out of your community and into the pockets of the major record labels – and three out of the four are foreign-owned. The record labels would like for you to think this is all about compensating the artists, but in truth the record labels would get at least 50 percent of the proceeds from a tax on local radio.


Congress has continually recognized that local radio is different from other musical platforms and should not be subject to a performance tax. Local radio is free, so everyone, regardless of income, can have access to it. Local radio also has to fulfill certain public service obligations that other platforms do not. And importantly, the free music that radio plays provides free promotion to the record labels and artists – up to $2.4 billion annually.


There are currently two bills pending in Congress that would levy a performance tax on local radio – H.R.848, sponsored by Rep. John Conyers (MI-14) and S.379, sponsored by Sen. Patrick Leahy (VT). Your members of Congress need to hear that you strongly oppose these bills.

Additionally, anti-performance tax resolutions have been introduced in the House and Senate in support of local radio. In the Senate, Sens. Blanche Lincoln (AR) and John Barrasso (WY) introduced S. Con. Res. 14, and in the House, Reps. Gene Green (TX-29) and Mike Conaway (TX-11) introduced H. Con. Res. 49. Both are known as the Local Radio Freedom Act. Many members of Congressalready support local radio and resolutions against the performance tax. Others still need to hear your voice.

I suggest you hit the site and check all the information out for yourself, but if not, here’s a shortcut to taking some action against this ridiculous tax — Take action now!

February 16, 2010

Book authorship made easy

Filed under: Arts, Business, et.al., Media — Tags: , , , , , — David Kirkpatrick @ 12:28 pm

Via KurzaweilAI.net – This idea goes a bit past simply hiring a ghostwriter …

FastPencil lets thought leaders publish books without the hassle of writing them
VentureBeat, Feb. 16, 2010

Self-publishing site FastPencil has launched a new program aimed at helping aspiring thought leaders publish the books in their heads:

  • A personal book authoring team to manage the entire book writing process. You run your business, they co-write your book.
  • Full print and eBook distribution services to Amazon and elsewhere.
  • Social media promotion services.
    Read Original Article>>
  • February 14, 2010

    DVD recommendation — “Black Dynamite”

    Filed under: Arts, Media — Tags: , , , , , — David Kirkpatrick @ 11:04 pm

    Had the chance to watch a pre-release DVD of “Black Dynamite” tonight. It is simply great.

    Kung fu treachery? Pool hall fight? Crooked politicians? The Mob? Kung fu action from the 37th President? Count me in.

    It’s touted as a cinematic satire of blaxploitation flicks from the 70s, but it goes far beyond mere satire in production and entertainment value. Michael Jai White (creator/co-writer/titular actor) is simply awesome as Black Dynamite, and period details are spot-on. The film was shot in 16mm color reversal and the film stock truly provides the look and feel of a 1970s movie.

    Hit this link to head to Amazon for the “Black Dynamite” DVD.

    February 13, 2010

    Saturday video fun — Mr. Show’s “The Joke”

    Filed under: Arts, et.al., Media — Tags: , , , , , — David Kirkpatrick @ 8:01 pm

    Yes, it’s the hated milk machine from the first season of Mr. Show with Bob and David. And yes, that is a young Jack Black.

    February 12, 2010

    Pop art comes to life — a real Lichtenstein

    Filed under: Arts, et.al., Media — Tags: , , , , — David Kirkpatrick @ 2:36 am

    Amazing make-up work by MAC artist Karin Stone of Chicago:


    Hit the link for more photos of the make-up work in progress.

    (Hat tip: Boing Boing)

    February 10, 2010

    The SculptCAD Rapid Artists Project

    Received mail from Nancy Hairston recently about a very exciting project combining fine art with 3D modeling, rapid prototyping and digital sculpture. Nancy is the founder and president of VanDuzen Inc., parent company of MedCAD, SculptCAD and Vouch Software, and even though she’s currently a leader in the 3D modeling and prototyping world, her background is in the arts.

    She regularly presents at the SME Rapid show each year — a couple of years ago even discussing a VanDuzen project involving fine art when uncovering a forged Picasso sculpture — and this year was approached about giving working artists the opportunity to play around with the cutting edge of 3D digital technology and see what resulted. Nancy jumped at the opportunity and out of the initial conversation grew the SculptCAD Rapid Artists Project. Nancy has assembled 14 artists, including herself, and the resulting artwork will be shown in conjunction with the SME Rapid show coming this May in Anaheim.

    From the final link:

    SculptCAD, a front runner in blending sculpture and CAD for manufacturing and reverse engineering, is inviting artists to hang a left from the utilitarian use of this technology and do what they do when they do art. “Wouldn’t it be interesting to see what these artists would come up with, if they had access to 3D tools.” mused Nancy Hairston, Founder of SculptCAD. An idea was born : SculptCAD Rapid Artists Project.

    The experience is apt to be transformative, expanding the creative process and arousing a shift in thinking about how art comes to take it’s place in the physical realm. A very, very contemporary approach to art. Why “Rapid”? Rapid Prototype Printing, 3D Scanning and Digital Sculpture. New approaches to art making and art output. High speed. On Demand. It allows the impossible to be possible. The SculptCAD Rapid Artists will show the possibilities they discover.

    And here’s a list of participating artists:


    Expect much more on this project here in the coming months.

    February 9, 2010

    Pervasive games — gaming’s future?

    Maybe so. Between the revolutionary Wii system, the coming-soon no controller gestural game control and crazy proliferation of smartphone gaming apps, the gaming industry is just massive.

    Looks like pervasive games may be the next big thing.

    From the link:

    Instead, the most exciting developments are coming from the world of mobile phones or other sensor networks where engineers are testing a new generation of games that can be played anywhere there is a mobile phone or wireless network. These games are location aware, involve multiple players, rapid physical activity and Wii-like gesturing.

    So-called pervasive games generate an entirely new set of challenges–and not just for the people who play them. They must work with multiple types of input-an iPhone must be able to play against a Nexus One. They involve many players communicating rapidly, so these devices need to synchronise with each other.

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